Well since my campaign will not only be about exploring wilderness and city intrigues I was lately thinking about dungeons of the Barbaric Frontier, and the explanation why are there where they are and what they are/were.
List of typical dungeon-style complexes
- lost dwarven undergroundcities/strongholds
- lost dwarven mines
- chains of caves
- abandoned underground/intree strongholds/settlements of the elves
- dungeons of the mad archmage
- catacombs of evil cult
- city sewers/cellar complexes
- burrowed lairs of monsters
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