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Tuesday, September 25, 2012

Gunpowder weapons' rules


Blackpowder weapons’ rules
Blackpowder weapons are used as any other ranged weapon in OSR rpgs with the exception that when the „to hit” roll is failed there might something bad happener, the score to misfire is stated in the table below. When you roll the number in the stated range you must consult the misfire table.

Cannon
Cannon was the first blackpowder weapon to be invented in the League of Verezzian Republics some 80 years ago. They are the most wide-spread blackpowder weapons in the Known World.

Handgonne
After blackpowder was invented and cannon was constructed, an inventor from the southern Reich made the first handgonne some 60 years ago. While quite unreliability the sheer psychological effects of its use makes this weapon employed in most warfare in the Known Word. Made of crude wooden stock and steel or iron barrel with touch hole for external igniton.

Triple handgonne
Triple handgonne looks the same as the normal hangonne except, that it has three barrels instead of one. This makes its range and damage lower.

Name
Range
(S/M/L)
Damage
(S/M/L)
Rate of fire

Reload
Misfire
Handgonne
20'/60'/120' 
1d10/1d8/1d6 
1
1 round
1-3
Triple handgonne
15'/45'/90' 
1d8/1d6/1d4 
3
3 rounds
1-4
Cannon
50'/200'/600' 
2d8/2d6/1d10 
1
6 rounds
1-2

Score
(roll 2d6)
effect
2
Gun explodes in hands – roll twice for damage for the user
3-8
Delayed shot, weapon fires in the next round
7-12
The powder fails to ignite


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